Had fun streaming development for this game, and it turned out pretty good in my opinion, although the level design is a bit rough. Also, collision physics is kind of broken. -- Katherine Peeters Ottawa, ON https://leagueh.xyz/u/katherine.peeters/
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application/x-xz | 25.0KiB | backspace.tar.xz |
One of the best entries in LJ, ever. The game is basically a puzzle; level design is clear and and satisfying, I could progress without much trouble but still feeling I had achieved something. The little touches here and there made it really stand out to me: room titles, cosy palette choices and a touching ending. Well done! Minor annoyance: there is no «Controls» section in the README nor in the game itself. But figuring it out was not difficult. Major bonus: you can edit the levels yourself by editing files in `levels/` with a text editor! Plus seeing it livecoded was fun. Overall: 9/10 Theme: 6/10 Graphics: 7/10 Sound: N/A
This was a fun puzzle game! It didn’t really come with an introduction or an explanation of how to play, but the controls were intuitive, so that wasn’t a problem. It had a very coherent atmosphere to it which probably didn’t call for much of an introduction, either. On the contrary, the game felt very consistent and complete, like a small but finished work of art. The graphics were simple but looked nice and worked perfectly fine. The puzzles themselves were challenging enough to require some thinking from me here and there, but not too hard as to be frustrating. Overall, it was a balanced and enjoyable experience, complete with a story bit at the end! That also helped to clarify the relation to this jam’s theme, since the mechanics, by themselves, would have me thinking of switching states, rather than doing anything time-related. (Perhaps a small clarification could have helped with that, too.) But it works! Overall: 9/10 Theme: 7/10 Graphics: 7/10 Sound: 0/10 [N/A]
A waving mane jumps back and forth. Stepping on plates she follows north. Closing all doors and taking it back moves all the problems out of her sack. The moving path, just out of sight snaps on her feet, bringing respite. And without pain she will depart. Hoping her heart will realize: it was not in vain. Pros: - A time mechanic - Minimalistic graphics reminiscent of commodore 64 - Hair movement! - it's fun as a quick puzzle game Cons: - The levels are too easy - The physics are a bit buggy, although it doesn't take much away from the game - no sound Good job! it could be easily expanded into a full game with more levels. Overall: 8/10 Theme: 8/10 Graphics: 8/10 Sound: N/A